I'm building Lumiere in public.

I ship most weeks and the changelog dates every release.

In progress1 item
  • Effects, continued

    Light leaks, directional and radial blur, motion blur, levels and invert, and the blend modes

Planned6 items
  • First templates

    Title reveal, lower third, product announcement, and hero section

  • Video layers

    Drop video clips into a scene and animate them like any other layer

  • Gradients

    Linear, radial, and conic fills for shapes, text, and backgrounds

  • Replicator

    Turn one element into a row, ring, or grid in a click

  • Layouts

    Arrange any selection into a row, column, or grid with even spacing. Edit one element and the layout reflows around it

  • Camera motion

    Pan and zoom across a scene for dramatic reveals

Shipped31 items
  • Variables & expressions

    Name a value once, reference it from any property. One change updates everything; expressions drive any property

  • Image fills

    Fill shapes with images and control fit, position, repeat, and crop

  • Frames

    Organize a scene into frames. Each one clips its content and gets its own timeline, playback rate, and export

  • Public launch

    Open to everyone, no account, no waitlist

  • Effects stack

    Glow, Lens Distortion, Dither, Pixelate, Halftone, ASCII, Kuwahara, Glare, Halation, Vignette, and Sharpen

  • Effects browser

    Dedicated panel with sub-categories and looping previews

  • Animation presets

    One-click fade, slide, scale, twist, pulse, float, and shake

  • Timeline marquee selection

    Select multiple keyframes at once across tracks

  • Timeline search & retime bar

    Filter the timeline by name; global retime bar per instance

  • Editor state retention

    Camera, zoom, and playhead restored exactly on reopen

  • Animated preset previews

    Live animation previews in the presets browser

  • Font picker

    Real weights, searchable family + weight, and live preview on hover

  • Indie licenses

    In-editor activation, works offline

  • Animation blend modes & expressions

    Combine animations; drive properties with expressions

  • Mini inspector

    Context-aware toolbar with the most-used properties for your selection

  • Strokes, anchor points & border radius

    Outlines, pivots, and per-corner rounding

  • Ellipse & star tools

    New shape tools in the toolbar

  • Clipping

    Layers clip their children with clean stencil-based masking

  • Custom scene sizes & infinite canvas

    Any dimensions, or an unbounded canvas

  • Color picker & palettes

    RGB, HSL, HSB, and CMYK values plus saved palettes

  • Easing picker

    Visual easing curve editor in the timeline

  • Smart keyframing

    Keyframes are created automatically when you edit animated properties

  • Parametric defines & expressions

    Reusable components you parameterize once and reuse with different values; expressions drive any property

  • Batch export

    Render multiple scenes in one go

  • Anti-aliasing options

    FXAA, SMAA, and SSAA quality/performance balance

  • Blueprint system

    Component-style instances with reliable duplication

  • Dynamic .lumi imports

    Import blueprints from other scene files in your project

  • Timeline loop region & stagger

    Loop a section; two-directional stagger handles

  • Visual snap guides

    Alignment lines and snap-point markers when dragging, with grid and instance snapping

  • Feedback form

    Submit feedback from the editor, with scene file attachment

  • Math expressions in number inputs

    Type "100 + 50" straight into any number field