- Effects, continued
Light leaks, directional and radial blur, motion blur, levels and invert, and the blend modes
Roadmap
What's planned, in progress, and shipped
I'm building Lumiere in public.
I ship most weeks and the changelog dates every release.
- First templates
Title reveal, lower third, product announcement, and hero section
- Video layers
Drop video clips into a scene and animate them like any other layer
- Gradients
Linear, radial, and conic fills for shapes, text, and backgrounds
- Replicator
Turn one element into a row, ring, or grid in a click
- Layouts
Arrange any selection into a row, column, or grid with even spacing. Edit one element and the layout reflows around it
- Camera motion
Pan and zoom across a scene for dramatic reveals
- Variables & expressions
Name a value once, reference it from any property. One change updates everything; expressions drive any property
- Image fills
Fill shapes with images and control fit, position, repeat, and crop
- Frames
Organize a scene into frames. Each one clips its content and gets its own timeline, playback rate, and export
- Public launch
Open to everyone, no account, no waitlist
- Effects stack
Glow, Lens Distortion, Dither, Pixelate, Halftone, ASCII, Kuwahara, Glare, Halation, Vignette, and Sharpen
- Effects browser
Dedicated panel with sub-categories and looping previews
- Animation presets
One-click fade, slide, scale, twist, pulse, float, and shake
- Timeline marquee selection
Select multiple keyframes at once across tracks
- Timeline search & retime bar
Filter the timeline by name; global retime bar per instance
- Editor state retention
Camera, zoom, and playhead restored exactly on reopen
- Animated preset previews
Live animation previews in the presets browser
- Font picker
Real weights, searchable family + weight, and live preview on hover
- Indie licenses
In-editor activation, works offline
- Animation blend modes & expressions
Combine animations; drive properties with expressions
- Mini inspector
Context-aware toolbar with the most-used properties for your selection
- Strokes, anchor points & border radius
Outlines, pivots, and per-corner rounding
- Ellipse & star tools
New shape tools in the toolbar
- Clipping
Layers clip their children with clean stencil-based masking
- Custom scene sizes & infinite canvas
Any dimensions, or an unbounded canvas
- Color picker & palettes
RGB, HSL, HSB, and CMYK values plus saved palettes
- Easing picker
Visual easing curve editor in the timeline
- Smart keyframing
Keyframes are created automatically when you edit animated properties
- Parametric defines & expressions
Reusable components you parameterize once and reuse with different values; expressions drive any property
- Batch export
Render multiple scenes in one go
- Anti-aliasing options
FXAA, SMAA, and SSAA quality/performance balance
- Blueprint system
Component-style instances with reliable duplication
- Dynamic .lumi imports
Import blueprints from other scene files in your project
- Timeline loop region & stagger
Loop a section; two-directional stagger handles
- Visual snap guides
Alignment lines and snap-point markers when dragging, with grid and instance snapping
- Feedback form
Submit feedback from the editor, with scene file attachment
- Math expressions in number inputs
Type "100 + 50" straight into any number field